Robama 03
Unwrella is a really good tool for quick UV layouts and unwrapping. However, it is still a baby compared to some other plug-ins. I've heard that there is another texture tool that will color code your maps. That sounds like a great idea.
The plan is to have the original artist create textures for Robama. With this goal in mind I had to find a way to illustrate how the exported UV layout corresponds to the 3d mesh. With a great suggestion from one of homies, I colored in the UV map in Photoshop and applied it to the 3d character.
Below you can see the, soon to be classic, checker pattern and the unwrapped faces. I also included the colored map that I will render on Robama.
The plan is to have the original artist create textures for Robama. With this goal in mind I had to find a way to illustrate how the exported UV layout corresponds to the 3d mesh. With a great suggestion from one of homies, I colored in the UV map in Photoshop and applied it to the 3d character.
Below you can see the, soon to be classic, checker pattern and the unwrapped faces. I also included the colored map that I will render on Robama.
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